THE ADVENT CALENDER – 25TH DECEMBER

Merry Christmas Plopheads etc, It has been left to me to write this finally and most important advent entry, as unfortunately Pyrex is unable to see the keys on his keyboard and is snoring not so quietly I have been informed in a corner. I think he started on being Merry earlier today. I haven’t […]

THE ADVENT CALENDER – 24TH DECEMBER

Well it didn’t take long for minecraft to make it to our channel and frankly it makes perfect sense that it appears at position 24. Minecraft when it was released could barely have known the impact it was about to create within the collective consciousness of gamers through the world. Minecraft is in every sense […]

THE ADVENT CALENDER – 23RD DECEMBER

Borderlands 2 with Trouble and CEO Pyrex So it’s almost Christmas eve and the Yule log is roaring etc – at this time of year we decide to be with family and friends and it’s a season to be giving. With all that bollocks out the way, let’s talk good games – borderlands 2 is […]

THE ADVENT CALENDER – 19TH DECEMBER

PYREX IS DOOMED So somewhere back in the 1990s a game was released that hit the shelves like a quite ninja, prowling the grounds of a palace look for its target. Enter the target, a young, floppy haired CEO Pyrex all spots and satchels and the ninja struck with its fancy box art showing an […]

THE ADVENT CALENDER – 17TH DECEMBER

Terraria a new generation of indie game supremacy? With games like Minecraft, Terraria, Rez, Starbound and many more all coming from ‘indie’ houses we find ourselves in an interesting new time with regards to game production. The indie houses are resisting the pull of the dollar of large scale software houses and going it alone […]

THE ADVENT CALENDER – 16TH DECEMBER

Scary Games, but are they? Gaming has always been a difficult genre to make into true pant wetingly scary output. Take the film industry which has your attention and also your obedience as you cannot impact the outcome of the film can you, they have you locked into their story and through expert use of […]